So selecting 880 samples equal to 20ms is not 20ms of sound latency, it multiplies with the amount of input and output buffers. This screenshot explains well the total latency based on amount of samples and number of buffers. So I guess vMix may be doing more than 2xbuffer input and 3xbuffer output? As is the far I can go in FL and its less latency. Using triple buffer the latency is more noticeable but not as much as in vMix. I made another test to try to find out the origin of this, with 880 samples in FL (the one used by vmix = 20ms), default is double buffer input/output in this app. In the project I am doing now I went crazy monitoring the live bc of this delay, so I thought on digging it and looking for an improvement was good idea :-) I am aware of low latency can cause pops and I set it with caution in my tools. That said, even the highest ASIO buffer vMix selects is 20ms, so not a big delay.Īdditional vMix also delays the audio sync better with video, but again this is usually under 80ms all things considered.
0 Comments
Leave a Reply. |